Available for Work

Laurens
Simons©

I am what you call, a gamer, and a gamer makes games, i make gamer games. i hope we can be gamer together.

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Why Choose me

What do i know?

HTML, CSS, JAVASCRIPT, etc.

I have a good idea of how to code in html, css, a slight hand in javascript and other talents such as using image editing software like gimp.

C#

During my time in this school i have begun learning to code with c#, i can cook up a pretty good coding convention. So if you need a character to jump ill ask "how high?!" and get that baby made in no time

Unity

I've worked with unity longer than i have c# so i can figure out how it works and how to create jumping man type games, other than 2d and 3d, even 2.5d, i can make it all.

Selected Work Throughout The Years

Showcase of the best works i've made...so far

2D Game Shine ft. Wobble & Edo

2026

3D Game Challenge

2025

2.5D Game for Blue Monday

2025

my Process

My Creative Workflow

Think of a concept!

Now with anything you wanna make, you gotta think of what you wanna make. So the first step to anything is to make sure we have ground rules on what you wanna get made, if you just say " make me ...." then you'll get .... but maybe not in the way you'd want it. SO, you and i will get together and discuss what i need to make and how long thats gonna take.
And hopefully when all thats done we can go to step 2.

2. Design

Now were in the visualising phase, so in short this means that we have a list of things we want, lets say, make the lil guy jump and move around, now coding wise thats simple, but designing is bit harder, because how do you want it to look like, jump like mario, or like..... not mario, these are the things that you need to discuss with the design team with, because maybe your not mario inhales air and doesnt jump, so it doesnt jump but float, and thats diffrent from a jump.

3. Development

Now gets the good stuff. This is the phase that connects it all together, you get your butt on the laptop, say ayay, and made that code, and it wont work in the beginning or even at the end phase when you need to present it even though it worked the night before,

4. Launch

Now for the end part, when you finish a game you gotta make sure everything works correctly and that there are no major bugs or glitches. Also get someone to playtest your build in order to have a second opinion about the game to know what a regular player would be up against or if theres any impossible jumps that only the game dev would know how to complete because you've been playtesting the entire time and building the game too. and thus when a daddy game dev and a mommy game company love each other very much..... actually game companies hate you. but i dont, i love you :3

What I Offer

Empowering Brands Through the Gamer Spirit

Development

I bring your designs to life with clean, efficient, and high-performing code.

C# coding

Unity creation

Make everything work

Web Design

Ive had a longer history with WebDev but my main focus is Game Design and Developement

HTML

CSS

Javascript

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About Me

You can find me here.

Hello! I’m Wilson Brock, a passionate Web Designer with over a 5+ of experience in creating visually appealing and user-friendly websites. My mission is to bring your brand to life through innovative design solutions tailored to your unique needs.

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